Knife (Admob + GDPR + Android Studio)

  • Very cheap price & Original product !
  • 100% Clean Files & Free From Virus
  • Unlimited Domain Usage
  • Free New Version
  • Product Version : 1 July 2023
  • Product Last Updated : 19.07.2024
  • License : GPL

$3.99

Category:

Description

✨ Key Features

  • One-tap Throwing: Simple timing mechanic with progressive difficulty & rotating targets.
  • Level & Boss Rounds: Speed, rotation, and obstacle patterns ramp challenge and retention.
  • Juicy Feedback: Screen shake, pops, hit sparks, and rewarding sound effects.
  • Lives/Retry System: Optional rewarded-ad continue to boost playtime and revenue.
  • Economy Hooks: Coin drops and unlockable knife skins (sample data included).
  • Ad Monetization: Integrated Google AdMob (banner, interstitial, rewarded).
  • GDPR/Privacy: Consent prompt & privacy-policy placeholder ready for EU compliance.
  • Lightweight Build: Small APK size, low CPU/GPU footprint, ultra-fast loading.
  • Offline Play: Works without network; ads show when available.
  • Localization-ready: Strings externalized for easy translation.

⚙️ Technical Stack

  • Engine/Framework: Native Android (Java/Kotlin)
  • IDE & Build: Android Studio + Gradle
  • Rendering: Canvas-based 2D (or lightweight framework as provided)
  • Ads: Google Mobile Ads SDK (AdMob)
  • Data: SharedPreferences/local files for saves & settings
  • Backend: None required (fully client-side)

Minimum Android: 5.0 Lollipop (API 21) or higher

🧩 Installation Guide

  1. Open the project in Android Studio; let Gradle sync.
  2. Rename package & appId to your domain; update applicationId in build.gradle.
  3. Branding: Replace app icon, splash, colors, and strings; add your Privacy Policy URL.
  4. Configure AdMob: Insert your App ID and ad unit IDs (banner/interstitial/rewarded) and enable test ads for QA.
  5. GDPR: Keep consent dialog enabled; add your policy link & ad-personalization choices.
  6. Build & Release: Generate a signed AAB (recommended) or APK and submit to Google Play.

📦 Deliverables

  • ✅ Full Android Studio source code (Java/Kotlin)
  • ✅ Game scenes, assets, and sample levels
  • ✅ AdMob integration stubs (banner/interstitial/rewarded)
  • ✅ GDPR consent UI & policy placeholders
  • ✅ Documentation/README
  • GPL license file

📱 Supported Platforms

  • Android phones & tablets: API 21+ (Lollipop and above)

🧠 Notes

  • License: Distributed under the GPL—you may study, modify, and redistribute under GPL terms.
  • Customization Tips:
    • Tweak rotation speed, spawn patterns, and knife count per level in config files.
    • Add daily rewards, missions, and skin rarities to increase retention and ARPDAU.
    • Use rewarded ads for “continue” or “unlock skin” flows; cap interstitials to protect UX.
  • SEO Assurance: Optimize your store listing with phrases like “knife throwing game,” “hyper-casual arcade,” and “offline timing game,” and include short gameplay GIFs for higher conversion.

👨‍💻 Original Developer Credit

Please retain attribution to the original author (e.g., marketplace listing on
CodeCanyon) to acknowledge their expertise and the code’s provenance.

🔒 Disclaimer

This package is a GPL redistribution for educational, testing, and development use. We are not the original vendor and do not provide official support or warranties. All trademarks and third-party SDK names (Google AdMob, etc.) are property of their respective owners. Ensure compliance with Google Play policies, age ratings, and regional privacy laws (GDPR/CCPA) before publishing.

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