Description
๐ Bounce3D โ Jumping Ball Android Game + AdMob (Unity/Android Studio)
SEO Keywords: Bounce3D jumping ball game, Android hyper-casual game source code, Unity 3D ball jump, AdMob integration, GPL game template
๐ Overview
Bounce3D is a fast, hyper-casual jumping ball arcade game template for Android. Players guide a physics-driven ball
through platforms, traps, and boosters to achieve high scores. Built for indie devs, studios, and reskinners who want a
monetizable, lightweight title with AdMob ads and simple reskin paths for rapid publishing.
Experience: Inspired by top-chart endless jumpers, this template focuses on tight controls, snappy feedback, and session-friendly levels that perform well on low-end devices and attract ad-supported play.
โจ Key Features
- ๐น๏ธ One-Touch Controls: Tap/hold to jump & steer; easy to learn, hard to master.
- ๐ง Procedural Levels: Dynamic platform spawning, hazards, and collectibles.
- โ๏ธ Physics-Based Gameplay: Realistic bounces, friction, and gravity tweaks.
- ๐ฏ Scoring & Combo System: Streak multipliers, coins/diamonds, and high-score persistence.
- ๐จ Quick Reskin: Swap materials, colors, and icons; edit sounds & VFX.
- ๐ AdMob Ready: Banner, interstitial, and rewarded ads with frequency capping.
- ๐ Notifications (optional): Remind users about daily rewards & events.
- ๐ Localization: String table ready for multiple languages.
- ๐ Optimized Build: Low APK size, 60 FPS target on mid/low devices.
- ๐ก๏ธ Privacy & Consent Hooks: GDPR/UMP placeholders for consent flow.
โ๏ธ Technical Stack (Expertise)
- Engine: Unity 2021/2022 LTS (URP optional) or Native Android variant (Kotlin) depending on package.
- Language: C# (Unity) / Kotlin (Android).
- Ads: Google Mobile Ads SDK (AdMob) + mediation ready.
- Analytics (optional): Firebase Analytics & Crashlytics.
- Min Android: API 21+ (Android 5.0).
- Build Tools: Unity Hub, Android SDK/NDK, JDK 17; Gradle 8+.
๐งฉ Installation Guide
- Open Project: Import in
Unity 2021/2022 LTS(or Android Studio for native build). - Set IDs: Add your
AdMob App ID& Ad Unit IDs (banner/interstitial/rewarded). - Branding: Replace icons, splash, colors, and materials (see
/Assets/Art/). - Tuning: Adjust difficulty, spawn rates, and physics in
GameConfig.asset. - Build: Switch Platform โ Android โ Build / Build & Run (use AAB for Play Console).
- Store Setup: Add privacy policy URL, set content rating, and upload AAB with proper signing.
๐ฆ Deliverables
- โ Full Unity project with scenes, prefabs, scripts, and materials.
- โ AdMob integration scripts & mediation placeholders.
- โ Configurable difficulty & spawn system.
- โ UI assets (HUD, pause, game over, store) + localization strings.
- โ Documentation (setup & reskin guide) + GPL v3 license file.
๐ฑ Supported Platforms
- Android: 5.0+ (API 21) phones & tablets.
- iOS (optional): If using Unity iOS export on macOS & Xcode 15+.
๐จโ๐ป Original Developer Credit (Authoritativeness)
Credits to the original commercial author. Please support them on their marketplace profile:
CodeCanyon โ Original Author.
๐ Disclaimer (Trustworthiness)
This game template is redistributed under the GPL v3 license for educational evaluation and lawful production use per GPL terms.
We are not affiliated with Google/AdMob or the original vendor; all trademarks belong to their respective owners.
Ensure compliance with Google Play policies (Ads, Families policy if applicable) and implement a valid privacy policy before publishing.

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