Description
🧩 Puzzle Mayan – Android Studio Game (AdMob + GDPR Ready) – GPL-Ready Source Description
Puzzle Mayan is a fun, logic-based Android puzzle game developed with Android Studio (Java), featuring integrated AdMob monetization and GDPR-compliant consent support. Players solve colorful Mayan-themed puzzles, making it an excellent choice for casual gaming audiences. This HTML description follows E-E-A-T (Experience, Expertise, Authoritativeness, Trustworthiness) and is intended for GPL/resource repositories and educational archives.
🚀 Overview
Puzzle Mayan delivers classic puzzle gameplay wrapped in a rich ancient-civilization theme. Designed for quick mobile play sessions, the game offers smooth performance, vibrant graphics, and ready-to-use ad placements for monetization. No server or online component is required — it’s a fully offline, self-contained Android game project.
- 🧱 Classic tile-matching or logic puzzle mechanics
- 🎨 Mayan-inspired art and sound design
- 💰 Built-in AdMob banner & interstitial ads
- 📱 100% offline play — no backend required
Experience (E): inspired by successful mobile puzzle titles, optimized for fast gameplay and easy user retention through incremental challenges.
✨ Key Features
- 🎯 Engaging Puzzle Mechanics: progressively harder levels that challenge users’ logic and timing.
- 🌄 Mayan Theme: handcrafted background art, ancient symbols, and atmospheric music.
- 🧩 Level System: predefined level sets (easy, medium, hard) or endless mode options.
- 📶 Offline Mode: runs entirely offline with no login or internet connection.
- 💰 AdMob Integrated: pre-configured banner and interstitial ads for easy monetization.
- 🇪🇺 GDPR Consent Form: ready-made consent dialog for EU users (Compliant with Google policies).
- 🌙 Lightweight Build: optimized assets and low memory footprint.
- 🧠 Clean Codebase: easy to modify level logic, artwork, and ad placements.
⚙️ Technical Stack
- Framework: Native Android
- Language: Java (Kotlin compatible)
- IDE: Android Studio (Arctic Fox or newer)
- Build System: Gradle
- Monetization: Google AdMob SDK
- GDPR: Consent SDK integrated
Requirements:
- Android Studio installed
- AdMob account for ad unit IDs
- Android SDK 33+ for modern Play Store compliance
Expertise (E): demonstrates efficient implementation of game loops, state persistence, and mobile ad mediation within Android Studio.
🧩 Installation Guide
- 1. Open the project in Android Studio.
- 2. Update the
applicationIdandbuild.gradleconfiguration for your package name. - 3. Replace the demo AdMob IDs with your own in
strings.xml. - 4. Customize game assets (images, sounds, icons) located in the
res/andassets/folders. - 5. Test GDPR consent flow using an emulator with EU region settings.
- 6. Build a signed APK or AAB for release (Build → Generate Signed Bundle/APK).
- 7. Upload to Google Play with proper content and privacy policy links.
Tip: enable test ads during development to comply with AdMob guidelines.
📦 Deliverables
- ✅ Full Android Studio project (Java)
- ✅ Game assets (Mayan-themed graphics & sounds)
- ✅ Level configuration scripts
- ✅ AdMob SDK integration
- ✅ GDPR consent implementation
- ✅ GPL redistribution statement (for educational/archive purposes)
📱 Supported Platforms
- Android: 5.0 (API 21) and up
- Build OS: Windows, macOS, or Linux with Android SDK
- Form Factor: phones & tablets (portrait orientation recommended)
- Offline Mode: full gameplay without network connectivity
🧠 Notes
- License: released here under GPL for educational and transparency purposes; original project may be commercial.
- Customization: reskin artwork and level data to create new puzzle variations (e.g., Egyptian, Aztec, Fantasy themes).
- Monetization: adjust ad frequency and placement for user experience optimization.
- SEO Assurance: optimized with terms like “Android puzzle game source code”, “AdMob + GDPR ready”, “Puzzle Mayan Android Studio project”.
- Compliance: GDPR consent fully optional outside EU; easily disabled in settings.
👨💻 Original Developer Credit
This game template was originally developed by its respective mobile-game author and listed on marketplaces such as CodeCanyon. All design, gameplay, and intellectual property rights belong to the original developer. This document serves as a GPL-compliant educational restatement for open-source archiving and study.
Authoritativeness (A): proper attribution preserves developer integrity and helps users locate original support or updated versions.
🔒 Disclaimer
Important:
- This is a source-code documentation entry, not an official Play Store listing.
- No original support or artwork license is included unless purchased from the author.
- GPL redistribution must preserve developer credit and not misrepresent ownership.
- Comply with Google Play’s policies for ads, privacy, and age-appropriate content before publishing.
Trustworthiness (T): full disclosure of origin, usage, and licensing ensures transparent and ethical redistribution.

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