Description
✨ Key Features
- Construct 3 project (.c3p): fully editable source, ideal for beginners and game reskinners.
- HTML5/Canvas output: runs in any modern browser (desktop & mobile).
- Touch & mouse controls: tap/click/jump controls already wired.
- Endless / level-based logic: depending on original build, can be adapted to endless score chase or short levels.
- Score system: collect coins/points; score persists during the run.
- Responsive layout: auto-scales to different resolutions (Construct 3 layout scaling).
- Lightweight assets: optimized images and sounds for fast loading.
- Easy reskin: swap sprites, change colors, or import your own character in minutes.
- Monetization-ready: can be integrated with ads (if your export platform supports it: web ads, Cocoon, Cordova, or iframe ads in your portal).
⚙️ Technical Stack
Game Engine: Construct 3 (web-based editor)
Output: HTML5, JavaScript, WebGL/Canvas rendering
Assets: PNG/SVG sprites, simple SFX (depending on original package)
Supported Exports (via Construct 3): Web (HTML5), mobile wrappers (Android/iOS via Cordova), desktop wrappers (NW.js) – subject to Construct 3 plan.
Server Requirements (to host the final game):
- Any standard web server (Apache/Nginx) or static hosting (Netlify, GitHub Pages)
- Modern browser with JavaScript enabled
🧩 Installation Guide
- Import source: Open Construct 3 in your browser and import the provided
.c3pfile. - Edit game logic: Change sprites, tweak physics (bounce, gravity), adjust speeds and obstacles from the Construct event sheets.
- Export: Use Menu → Project → Export and select HTML5 (or your target platform).
- Upload: Put the exported HTML5 folder on your hosting / game portal.
- Test: Open in Chrome/Firefox/Edge and verify mobile touch controls.
- Publish: Add your branding, favicon, and meta tags before making it public.
Tip: If you want to run it as a PWA / web app, add a manifest + service worker to the exported folder.
📦 Deliverables
- ✅ Construct 3 source file (
.c3p) - ✅ Exported HTML5 build (game folder)
- ✅ Assets (images, sounds) included in project
- ✅ Basic documentation / quick start notes
- ✅ GPL license / redistribution note for educational use
📱 Supported Platforms
- Web: Chrome, Firefox, Safari, Edge (latest)
- Mobile browsers: Android Chrome, iOS Safari
- Desktop packages: via NW.js / Electron exports from Construct 3
- Hosting: any static or shared hosting that can serve HTML/JS/CSS
🧠 Notes
- License: This description assumes the file is redistributed under GPL for study, reskinning, and personal projects. Always check the original marketplace license.
- Customization: Best reskin points are: player sprite, background, obstacles, UI buttons, sounds, and score fonts.
- SEO Assurance: When embedding on a web portal, add title/description/OG tags to the HTML shell to get indexed on “free HTML5 games” or “bounce ball game” keywords.
- Performance: Keep textures small for mobile; enable WebGL if available.
👨💻 Original Developer Credit
“Bounce Ball – HTML5 – Construct 3” was originally created and sold by a game developer on HTML5 / Construct marketplaces (e.g. CodeCanyon / GameSeller-style stores).
Please support the original author by purchasing the official version for updates, extra levels, and commercial license.
🔒 Disclaimer
This write-up is for educational/GPL resource sites. If the original item is under a standard commercial license (not GPL), you must follow that license — do not redistribute, resell, or claim authorship.
For public/commercial portals, always use the officially licensed copy.
- Do not remove developer credits unless license allows it.
- Do not upload nulled or unlicensed copies to third-party stores.
- Do test on multiple devices before deployment.
Trustworthiness note: HTML5 games are often hot-linked and re-hosted; keep attribution and follow license terms to stay compliant.

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