Description
✨ Key Features
- Offline mode: Play solo against 1, 2 or 3 AI opponents with configurable difficulty and winning score. :contentReference[oaicite:3]{index=3}
- Online multiplayer mode: Create or join public rooms, or invite friends via private room keys; view opponent profiles and live stats. :contentReference[oaicite:4]{index=4}
- User accounts & leaderboards: Login/Signup, upload profile photos, global leaderboard ranked by win percentage and stats view. :contentReference[oaicite:5]{index=5}
- Customizable settings: Adjust SFX, music volume, vibration toggle, select domino tile color, set winning score. :contentReference[oaicite:6]{index=6}
- Monetization ready: AdMob integration, rewarded ads (e.g., extra plays) and analytic hooks. :contentReference[oaicite:7]{index=7}
- Reskin-ready: Source code is included, asset library, documentation for quick branding change. :contentReference[oaicite:8]{index=8}
⚙️ Technical Stack
- Engine: Unity 3D (C#) — supports Play Store and App Store builds. :contentReference[oaicite:9]{index=9}
- Networking: Uses backend for online rooms (Firebase / Photon or similar) for real-time multiplayer. :contentReference[oaicite:10]{index=10}
- Storage & Stats: Firebase/Realtime DB or equivalent for user profiles, leaderboard and stats. :contentReference[oaicite:11]{index=11}
- Platforms: Android (APK/AAB) and iOS; adjustable for other platforms as Unity allows. :contentReference[oaicite:12]{index=12}
- Monetization SDKs: Google Mobile Ads (AdMob) + optional Unity Ads; support for in-game purchases.
🧩 Installation Guide
- Download source package.
- Open in Unity Editor. Import all assets, resolve dependencies.
- Configure project settings: Set product name, package name, app icon, splash screen.
- Set up backend: Configure Firebase/Photon keys (API keys, auth, database) for multiplayer, user accounts, leaderboards.
- Customize game settings: Set AI difficulty levels, game-mode parameters, tile colors, UI themes.
- Set monetization: Insert your AdMob IDs, configure rewarded ad logic and IAP if needed.
- Test extensively: Offline mode (versus AI), online mode (join & create rooms), cross-device tests.
- Build and publish: For Android → signed AAB; For iOS → archive in Xcode; publish to stores with description, icons, screenshots.
📦 Deliverables
- Full Unity source code.
- APK built demo (Android) for quick preview. :contentReference[oaicite:13]{index=13}
- Documentation / setup guide.
- Asset library (domino tiles, UI elements, backgrounds) ready for reskinning.
- GPL license file & redistribution notice (verify vendor).
📱 Supported Platforms
- Android: Phones & tablets (build via Unity). :contentReference[oaicite:14]{index=14}
- iOS: iPhone & iPad (if exported from Unity for iOS).
- Web/PC (optional): Unity supports WebGL/PC export — may require adjustment, not guaranteed by base package.
🧠 Notes & Licensing
- License: Check vendor license details. Some listings sell under regular/commercial license (not GPL). :contentReference[oaicite:15]{index=15}
- Customization tips: Add new game modes (e.g., tournaments), integrate voice chat, implement seasonal events, add cross-platform play.
- Performance: Optimize tile animations, network latency handling, reduce draw calls, use object pooling for smooth mobile experience.
- Monetization compliance: Ensure ad frequency is moderate, follow store policies, include IAP if you monetize via purchases.
👨💻 Original Developer Credit
This product was created by the author listed on marketplaces such as CodeCanyon/ Codester under the title “Cut Throat – Dominoes Multiplayer Game Unity”. :contentReference[oaicite:16]{index=16}
Please support the original developer if you use the commercial version or require updates/support.
🔒 Disclaimer
This description is provided for educational and informational purposes. Always review the actual license before deployment—some listings may not include GPL or allow commercial distribution without additional license.
Multiplayer backend services (Firebase/Photon) may have usage fees or limitations. All trademarks and demo assets used by the original product remain the property of their respective owners. You are responsible for compliance with store policies, data privacy laws, and monetization regulations. No demo download links are included here.

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