Description
Knife – Android Game Template (AdMob + GDPR + Android Studio)
Knife is a polished Android game template for a hyper-casual knife-throwing arcade game, engineered for quick reskinning and fast store release. Built entirely in Android Studio with clean, well-commented code, it includes AdMob monetization hooks (banner, interstitial, rewarded) and GDPR/Consent flow for compliant ads in the EU. Perfect for indie game studios, agencies, and AdMob publishers who want a lightweight title they can brand and ship fast. Distributed by wpshop.net under the GPL license with lifetime free updates and limited email support.
✨ Feature Highlights
- 🎯 Hyper-Casual Knife Gameplay – One-tap timing mechanic, rotating targets, combo streaks, and progressive difficulty.
- 📱 Native Android Studio Project – Gradle-based build with organized packages and readable code comments.
- 💰 AdMob Ready – Built-in placements for banner, interstitial, and rewarded ads; easy ad unit replacement.
- 🛡️ GDPR Consent – Optional EU consent dialog & “Ad Personalization” toggle to help meet privacy requirements.
- 🎨 Easy Reskin – Swap sprites, sounds, colors, and icons quickly; update difficulty curves via constants.
- ⚡ Lightweight & Optimized – Small APK footprint, smooth 60 FPS on mid-range devices, fast cold start.
- 🏆 Scoring & Unlockables – High score tracking, coin economy (optional), and knife/target skins.
- 🌍 Localization Ready – Externalized strings for quick translation.
📖 Detailed Overview
Knife delivers the instant-fun loop that performs well in today’s casual charts: tap to throw, avoid hitting existing knives, and clear the target to advance. The template separates gameplay logic, UI, ads, and assets, so you can iterate quickly—change speeds, add patterns, or introduce boss rounds. AdMob is wired with minimal boilerplate: plug in your unit IDs, set frequency caps, and you’re ready to monetize. A configurable GDPR consent flow helps you request and store a user’s ad choices in applicable regions.
Because it’s built natively in Android Studio, there’s no extra framework overhead. You control package name, versioning, signing, and Play Store assets, and you can expand with services like Firebase Analytics, Remote Config, or in-app review as needed.
📊 Comparison Table
Capability | Knife (This Template) | Generic Hyper-Casual Sources |
---|---|---|
Project Type | ✔ Native Android (Android Studio) | ✖ Mixed/unknown stacks |
AdMob Integration | ✔ Banner, interstitial, rewarded pre-wired | ✖ Requires manual setup |
GDPR/Consent | ✔ Included optional consent dialog & toggle | ✖ No consent flow |
Reskin Speed | ✔ Centralized assets & constants | ✖ Hard-coded values across files |
Performance | ✔ Lightweight, smooth 60 FPS | ✖ Heavier runtime, frame drops |
License & Updates | ✔ GPL with lifetime free updates | ✖ Proprietary or paid updates |
⚙️ Installation Guide
- Download the Knife template from your wpshop.net account and unzip the archive.
- Open in Android Studio → File > Open → select the project folder. Let Gradle sync.
- Set App ID & Branding – Change
applicationId
inbuild.gradle
; update app name (strings.xml),ic_launcher
icons, and colors. - Replace Assets – Swap images (PNG/WebP), sounds (OGG/MP3), and fonts in the
res/
folders. Update difficulty values in constants (e.g., target speed, knives per level). - Configure AdMob – Add your App ID to
AndroidManifest.xml
; paste ad unit IDs for banner/interstitial/rewarded in the ads config class. - Enable GDPR Consent (optional) – Keep the consent dialog enabled for EEA; verify preference storage and ad-personalization toggle.
- Build & Test – Run on physical devices; test ad loading, consent flow, mute switches, and gameplay pacing.
- Sign & Release – Create a keystore, set release build, generate an AAB, and upload to Google Play Console.
📜 Licensing Information
Knife – AdMob + GDPR + Android Studio is distributed under the GNU General Public License (GPL). Purchasing from wpshop.net includes:
- 🔄 Lifetime free updates for compatibility, fixes, and optimizations.
- 📧 Limited email support for installation and core configuration questions.
- 🧩 Full source access to modify gameplay, ads, assets, and localization.
Note: Custom feature development, third-party SDK integrations beyond AdMob, or Play Console moderation guidance are not included in standard support.
❓ FAQs
- Q1: Can I add more ad networks?
- Yes. The project is open-source; you can integrate mediation or additional networks following their SDK docs.
- Q2: Is the GDPR consent dialog mandatory?
- It’s optional but recommended for EEA users. You can enable/disable it and customize the wording to match your policy.
- Q3: How do I reskin the game quickly?
- Replace sprites in
res/drawable
, update colors/themes, and tweak difficulty constants. The code is commented to speed up edits. - Q4: Does it support rewarded ads?
- Yes. Rewarded ads are wired for extra knives/continues or coin boosts—adjust the reward logic in the designated handler.
- Q5: What Android version is supported?
- The template targets modern SDKs while keeping backward compatibility settings in
build.gradle
. Update targetSdk to match Play’s current requirement before release. - Q6: Can I localize the UI text?
- Absolutely. All user-facing strings are in
strings.xml
; add locale folders for translations.
🌟 Why Choose Knife – Android Game Template?
Knife gives you a proven hyper-casual mechanic, production-ready AdMob integration, and a GDPR consent flow—all inside a tidy Android Studio project you can ship fast. With GPL freedom, lifetime updates, and limited email support from wpshop.net, it’s the fastest route to launching a branded, monetized arcade title on Google Play.
Launch your hyper-casual hit today! Download Knife – AdMob + GDPR + Android Studio from wpshop.net, reskin in hours, and start monetizing with AdMob. Buy now and go live faster!
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