Description
๐ Live Cricket Score โ Live Line & Ball-by-Ball Commentary (IPL, International & Leagues)
Keyword focus: live cricket score app source code, cricket live line with commentary, IPL scores app template, ball-by-ball commentary Android, GPL-ready cricket scoring script.
๐ Overview
Live Cricket Score โ Live Line & Ball-by-Ball Commentary is a professional mobile application template designed for real-time cricket coverage: instant scores, live line commentary, over-by-over summaries, match insights, fixtures, and notifications across IPL, international tours, and domestic leagues. Itโs crafted for publishers, sports startups, newsrooms, fantasy platforms, and club administrators who want a low-latency cricket experience with a clean UI and scalable backend.
E-E-A-T compliance: Experience (built around real broadcast workflows and push alerts), Expertise (socket-driven updates, caching, and queue workers), Authoritativeness (credits to original developer/listing below), and Trust (transparent GPL redistribution note and data-provider guidance).
โจ Key Features
- ๐ Live Scores & Live Line: Sub-second updates for runs, wickets, extras, and run-rate; ball-index state (over.ball).
- ๐๏ธ Ball-by-Ball Commentary: Auto-scroll commentary feed with bowler/striker context, milestones, and review events.
- ๐ Full Scorecards: Batting and bowling cards, fall-of-wickets, partnerships, Manhattan/Worm (configurable).
- ๐ง Insights: Win probability, required rate, projected totals, phase summaries (Powerplay/Death), head-to-head.
- ๐๏ธ Fixtures & Results: Series hub, upcoming schedule, venue & umpire info, toss and playing-XI announcements.
- ๐ Smart Notifications: Wicket, fifty/century, innings start/end, super over alerts; per-match subscribe/unsubscribe.
- ๐ Tables: Standings/points tables with NRR, form (W-L dots), and qualification indicators.
- ๐ฅ Squads & Players: Caps, roles, batting hand, bowling style, career stats and recent form.
- ๐ Multi-Tournament: IPL / ICC events / BBL / PSL / CPL / The Hundred / Ranji (your data provider permitting).
- ๐ Polished UI: Dark mode, offline cache, graceful reconnect, accessibility (larger text, color-safe palettes).
- ๐ฐ Monetization-Ready: AdMob (banner/interstitial/rewarded), custom sponsor slots, and optional paywall for premium insights.
- ๐ SEO & Deep Links: Shareable match links, UTM tracking, app links for social embeds.
โ๏ธ Technical Stack
- Mobile App: Android (Kotlin) or Flutter (Dart) implementation; MVVM/BLoC with repository pattern; Retrofit/HTTP + WebSockets.
- Backend/API: Node.js (Express/Nest) or PHP (Laravel) micro-services exposing REST + Socket/SignalR channels for live events.
- Data Layer: Integrates with a licensed cricket data provider (e.g., official feeds or compliant third-party APIs). Ingest service normalizes events into match state.
- Real-Time: Redis pub/sub or Kafka โ Socket gateway for low latency; server-side caching (Redis) for hot endpoints.
- Notifications: Firebase Cloud Messaging (topics per team/match/series); rate-limited fan-out.
- Analytics & Logging: Firebase Analytics/Crashlytics, server logs via ELK/CloudWatch; privacy-safe event tracking.
- Requirements (Server): Linux VPS, Node 18+/PHP 8.1+, Redis, HTTPS/HTTP2, reverse proxy (Nginx) and a queue worker.
- Requirements (Dev): Android Studio/VS Code, JDK 17 (Android), Flutter 3.x (if Flutter build), Google Play Console setup for releases.
๐งฉ Installation Guide
- Provision backend: Deploy API + socket gateway; configure environment (
.env) for DB/Redis/FCM keys and your cricket data provider credentials. - Configure data ingest: Enable scheduled pulls or webhooks; map provider fields to internal match schema; test a live match in sandbox.
- Brand the app: Update package ID, app name, icons/splash, primary colors, typography; set deep-link prefixes.
- Wire endpoints: Set API base URL, WebSocket URL, FCM sender ID; toggle features (tables/insights/ads) in
config.*. - QA scenarios: Toss/teams announced โ live overs โ wicket & milestone pushes โ innings switch โ result; simulate disconnect/reconnect and daylight saving edge cases.
- Release: Generate signed AAB/APK (and iOS build if Flutter), publish with privacy policy & data-source attribution.
๐ฆ Deliverables
- โ Mobile app source code (Android / Flutter)
- โ Backend/API source (Node/Laravel) with socket gateway & caching
- โ Admin/ops scripts (match overrides, banner slots, notification console)
- โ Environment samples, deployment guides, and Postman/Insomnia collection
- โ UI assets (icons, splash, theming) and localization templates
๐ฑ Supported Platforms
- Mobile: Android 6.0+ (native/Flutter). iOS 13+ if using Flutter and Xcode/macOS.
- Backend: Linux x86_64 VPS or cloud instance with HTTPS and WebSocket support.
- Notifications: Firebase Cloud Messaging for Android/iOS topics.
๐ง Notes
License (GPL): This description is prepared for a GPL resource context. If your base package was purchased from a commercial marketplace, confirm redistribution rights before listing. Respect all third-party licenses (fonts, icons) and especially your cricket data providerโs Termsโmost feeds prohibit re-distribution of raw data.
Customization Tips: add fantasy-friendly views (player credits, recent form), per-team news tabs, highlights integration, and a premium tier (ad-free + advanced insights). Consider regional languages (Hindi, Bengali, Tamil, Urdu) and server-side translation keys.
SEO Assurance: Semantic HTML and keyword-rich headings target โlive cricket score app source codeโ, โcricket live line commentary templateโ, and โIPL scores ball-by-ball appโ, improving discoverability on resource directories.
๐จโ๐ป Original Developer Credit
Please credit the original marketplace author (e.g., CodeCanyon/Envato publisher) of the base โLive Cricket Score / Live Lineโ app you obtained. For official updates and support, link to their product page.
<!– Example: CodeCanyon โ Live Cricket Score App –>
๐ Disclaimer
This write-up is educational and suitable for GPL-style redistribution. It does not endorse unauthorized or โnulledโ copies. All trademarks (e.g., IPL, team names, competition logos) belong to their respective owners. You are solely responsible for acquiring lawful data feeds and for complying with league/board IP rules, app-store policies, and local regulations.

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