Description
π£ Bubble Shooter β Unity Template Project (Android + iOS + AdMob) β GPL-Ready Source Description
Bubble Shooter β Unity Template Project is a polished, ready-to-reskin 2D casual mobile game built in Unity, targeting both Android and iOS, and already wired for AdMob monetization. Itβs perfect for developers, indie studios, and GPL/script repositories that want to offer a proven hyper-casual title with minimal setup and maximum reusability.
π Overview
This template provides the classic, addictive bubble-matching gameplay players already understand: aim β shoot β match 3+ bubbles β clear the board. Because the logic, levels, and monetization hooks are already in place, you can go straight to reskin β build β publish.
- π― Classic bubble shooter mechanics
- π± Mobile-optimized controls (touch/drag-to-aim)
- π° Built-in AdMob integration
- π Easy to add levels, themes, and power-ups
Experience (E): based on one of the most time-tested mobile game loops, so you donβt have to βteachβ the user β casual players will play instantly.
β¨ Key Features
- π§ Match-3 bubble logic: shoot a bubble, match color, pop, and score.
- π― Precise aiming system: aim line / trajectory visualization (version-dependent).
- π Level / endless modes: configure multiple levels or use an infinite-style play.
- π’ Color-based spawning: only spawn colors still present on the board (smarter gameplay).
- πΌ Easy reskinning: replace bubble sprites, background, and UI to create a new game fast.
- π AdMob integrated: banner, interstitial, or rewarded ads (depends on template version).
- π SFX / music ready: plug in your own sound pack easily.
- π Clean project hierarchy: suitable for students learning Unity mobile workflows.
βοΈ Technical Stack
- Engine: Unity (2020.x+ recommended, can work on slightly older versions)
- Language: C#
- Platform targets: Android & iOS
- Ads: Google AdMob SDK (Unity)
Requirements:
- Unity Editor installed
- Android SDK / JDK for Android builds
- Xcode on macOS for iOS builds
- Active AdMob account for real ad units
Expertise (E): demonstrates mobile scene setup, 2D physics/collisions, prefab-based spawn, and ad integration β all core Unity skills.
π§© Installation Guide
- 1. Download & unzip the Unity project.
- 2. Open in Unity (matching the Unity version used in the template or newer LTS).
- 3. Let Unity import assets and wait until the editor finishes compiling.
- 4. Configure AdMob IDs in the ads manager script or relevant settings file.
- 5. Test in Editor β press Play to verify shooting, popping, and scoring.
- 6. Build for Android (File β Build Settings β Android β Switch Platform β Build) and for iOS on macOS.
- 7. Reskin by changing sprites, fonts, and sounds in
Assets/.
Tip: keep a separate βProductionβ scene with your ad units and a βDevβ scene with test ad units.
π¦ Deliverables
- β Full Unity project folder
- β Bubble shooter core scripts (C#)
- β 2D art placeholders (bubbles, background, UI)
- β AdMob integration scripts/settings
- β Basic documentation / comments
- β GPL redistribution note (for educational / archive distribution)
π± Supported Platforms
- Android: 5.0+ (API 21+) recommended
- iOS: iOS 12+ (depends on Unity version)
- Form factors: phones & tablets (portrait mode; switchable to landscape)
- Build OS: Windows / macOS for Android, macOS for iOS
π§ Notes
- License: provided here under GPL-style educational redistribution; original marketplace item may have been sold under a commercial license.
- Reskin tips: change bubble colors but keep strong contrast so players can distinguish matches quickly.
- Monetization: add interstitials on level complete / game over; add rewarded ads for extra moves.
- SEO assurance: keywords included β βUnity bubble shooter templateβ, βAndroid + iOS casual gameβ, βAdMob Unity game sourceβ.
- Performance: keep textures compressed and limit particle effects for low-end Android.
π¨βπ» Original Developer Credit
This template was originally created and published by its respective Unity/mobile game developer on marketplaces such as CodeCanyon / Codester. All original creative and commercial rights belong to the original author. This entry is a neutral, E-E-A-T-aligned restatement for GPL/resource sites.
Authoritativeness (A): for official updates (engine version bumps, new ad networks, level packs), refer to the original marketplace page.
π Disclaimer
Important:
- This is a source-code description, not an official Unity Asset Store listing.
- No original support is bundled unless you buy from the original author.
- GPL redistribution must retain credits and must not be passed off as a proprietary game.
- Always use test ad IDs during development to comply with AdMob policy.
Trustworthiness (T): all licensing, authorship, and redistribution conditions are made explicit to keep distribution transparent and safe.

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